하트 데이터 시스템 추가

This commit is contained in:
aube.lee
2025-02-04 12:43:50 +09:00
parent b8ed6ebc26
commit b2dcd2ad01
15 changed files with 216 additions and 9 deletions

View File

@@ -10,6 +10,8 @@ namespace TON
{
[SerializeField] private Button createButton; // Create 버튼 참조
[SerializeField] private List<PlayerData> playerDatas;
[SerializeField] private List<HeartData> heartDatas;
public GameObject characterCreateUI_Modal;
@@ -17,7 +19,9 @@ namespace TON
private void Start()
{
playerDatas = PlayerDataManager.Singleton.players;
playerDatas = PlayerDataManager.Singleton.playersData;
heartDatas = HeartDataManager.Singleton.heartDatas;
// 처음에는 버튼을 비활성화
createButton.interactable = false;
}
@@ -53,6 +57,10 @@ namespace TON
playerDatas.Add(player);
JSONLoader.SaveToFile(playerDatas, "player");
// 하트 시스템을 생성한다
HeartDataManager.Singleton.CreateNewHeartSystem(playerDatas.Count);
HeartDataManager.Singleton.SetCurrentUserHeart();
// 씬 변경
UIManager.Hide<CharaterCreateUI>(UIList.CharaterCreateUI);