From af22f9321eaee684176ac6b5d0a40b2f012bc6b7 Mon Sep 17 00:00:00 2001 From: "aube.lee" Date: Tue, 4 Mar 2025 21:21:14 +0900 Subject: [PATCH] =?UTF-8?q?feat:=20=EB=A1=9C=EB=94=A9=EC=A7=80=EC=97=B0=20?= =?UTF-8?q?=EC=BD=94=EB=93=9C=20=EC=82=AD=EC=A0=9C?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Gameton-06/Assets/Gameton/Scripts/Common/Main.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/Gameton-06/Assets/Gameton/Scripts/Common/Main.cs b/Gameton-06/Assets/Gameton/Scripts/Common/Main.cs index b5833586..60ec7ab8 100644 --- a/Gameton-06/Assets/Gameton/Scripts/Common/Main.cs +++ b/Gameton-06/Assets/Gameton/Scripts/Common/Main.cs @@ -79,8 +79,6 @@ namespace TON { UIManager.Show(UIList.LoadingUI); - yield return new WaitForSeconds(2f); - isSceneChangeProgress = true; // 기존에 불러두었던 씬 컨트롤러(Scene Base)가 있다면, OnEnd를 호출해주고 삭제한다.