diff --git a/Gameton-06/Assets/Gameton/Scripts/Common/DamageCalculator.cs b/Gameton-06/Assets/Gameton/Scripts/Common/DamageCalculator.cs index 7381cb0d..9666e737 100644 --- a/Gameton-06/Assets/Gameton/Scripts/Common/DamageCalculator.cs +++ b/Gameton-06/Assets/Gameton/Scripts/Common/DamageCalculator.cs @@ -4,7 +4,7 @@ using UnityEngine; namespace TON { - public class DamageCalculator : MonoBehaviour + public class DamageCalculator { public float criticalChance = 0.3f; // 캐릭터 치명타 확률 (30%) public float criticalMultiplier = 1.5f; // 치명타 배율 (1.5배)