From 9d7bc628559fe9ed5b966f24171611c94dcf16ee Mon Sep 17 00:00:00 2001 From: "aube.lee" Date: Fri, 7 Feb 2025 00:58:17 +0900 Subject: [PATCH] =?UTF-8?q?todo:=20=EC=A3=BC=EC=84=9D=20=EC=B6=94=EA=B0=80?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Assets/Gameton/Scripts/Character/CollisionDetector .cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Gameton-06/Assets/Gameton/Scripts/Character/CollisionDetector .cs b/Gameton-06/Assets/Gameton/Scripts/Character/CollisionDetector .cs index ce43ef72..727c3906 100644 --- a/Gameton-06/Assets/Gameton/Scripts/Character/CollisionDetector .cs +++ b/Gameton-06/Assets/Gameton/Scripts/Character/CollisionDetector .cs @@ -26,6 +26,7 @@ namespace TON if (collision.CompareTag("Monster")) // 적과 충돌 시 제거 { // 기본 데미지 계산 + // TODO: 장비 공격력 반영 필요 // float damage = damageCalculator.CalculateBaseDamage(playerData.attackPower, playerData.equipmentAttack, playerData.defensivePower); float damage = damageCalculator.CalculateBaseDamage(playerData.attackPower, 0, playerData.defensivePower);