feat: 캐릭터 인게임 UI 로직 적용
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@@ -15,5 +15,12 @@ namespace TON
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linkedCharactor = GetComponent<CharacterBase>();
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}
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private void Start()
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{
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IngameUI.Instance.SetHP(linkedCharactor.currentHP, linkedCharactor.maxHP);
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IngameUI.Instance.SetSP(linkedCharactor.currentSP, linkedCharactor.maxSP);
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IngameUI.Instance.SetPlayerImage(PlayerDataManager.Singleton.player.type);
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}
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}
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}
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