캐릭터 데이터 불러오기 및 캐릭터 선택 / 생성 화면 간의 이동 로직 적용
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18
Gameton-06/Assets/Gameton/Scripts/GameData/PlayerData.cs
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18
Gameton-06/Assets/Gameton/Scripts/GameData/PlayerData.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace TON
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{
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[System.Serializable]
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public class PlayerData
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{
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public int id;
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public string type;
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public string name;
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public float health;
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public float score;
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public int chance;
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}
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}
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