UniRx 에셋 추가
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// for uGUI(from 4.6)
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#if !(UNITY_4_0 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_4 || UNITY_4_5)
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using System; // require keep for Windows Universal App
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using UnityEngine;
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using UnityEngine.EventSystems;
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namespace UniRx.Triggers
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{
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[DisallowMultipleComponent]
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public class ObservableCancelTrigger : ObservableTriggerBase, IEventSystemHandler, ICancelHandler
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{
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Subject<BaseEventData> onCancel;
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void ICancelHandler.OnCancel(BaseEventData eventData)
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{
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if (onCancel != null) onCancel.OnNext(eventData);
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}
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public IObservable<BaseEventData> OnCancelAsObservable()
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{
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return onCancel ?? (onCancel = new Subject<BaseEventData>());
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}
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protected override void RaiseOnCompletedOnDestroy()
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{
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if (onCancel != null)
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{
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onCancel.OnCompleted();
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}
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}
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}
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}
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#endif
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