UniRx 에셋 추가
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using System;
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#if UniRxLibrary
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using UnityObservable = UniRx.ObservableUnity;
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#else
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using UnityObservable = UniRx.Observable;
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#endif
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namespace UniRx.Operators
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{
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internal class ThrottleFirstFrameObservable<T> : OperatorObservableBase<T>
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{
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readonly IObservable<T> source;
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readonly int frameCount;
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readonly FrameCountType frameCountType;
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public ThrottleFirstFrameObservable(IObservable<T> source, int frameCount, FrameCountType frameCountType) : base(source.IsRequiredSubscribeOnCurrentThread())
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{
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this.source = source;
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this.frameCount = frameCount;
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this.frameCountType = frameCountType;
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}
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protected override IDisposable SubscribeCore(IObserver<T> observer, IDisposable cancel)
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{
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return new ThrottleFirstFrame(this, observer, cancel).Run();
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}
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class ThrottleFirstFrame : OperatorObserverBase<T, T>
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{
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readonly ThrottleFirstFrameObservable<T> parent;
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readonly object gate = new object();
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bool open = true;
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SerialDisposable cancelable;
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ThrottleFirstFrameTick tick;
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public ThrottleFirstFrame(ThrottleFirstFrameObservable<T> parent, IObserver<T> observer, IDisposable cancel) : base(observer, cancel)
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{
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this.parent = parent;
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}
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public IDisposable Run()
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{
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tick = new ThrottleFirstFrameTick(this);
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cancelable = new SerialDisposable();
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var subscription = parent.source.Subscribe(this);
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return StableCompositeDisposable.Create(cancelable, subscription);
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}
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void OnNext()
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{
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lock (gate)
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{
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open = true;
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}
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}
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public override void OnNext(T value)
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{
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lock (gate)
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{
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if (!open) return;
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observer.OnNext(value);
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open = false;
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}
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var d = new SingleAssignmentDisposable();
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cancelable.Disposable = d;
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d.Disposable = UnityObservable.TimerFrame(parent.frameCount, parent.frameCountType)
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.Subscribe(tick);
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}
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public override void OnError(Exception error)
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{
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cancelable.Dispose();
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lock (gate)
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{
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try { observer.OnError(error); } finally { Dispose(); }
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}
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}
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public override void OnCompleted()
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{
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cancelable.Dispose();
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lock (gate)
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{
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try { observer.OnCompleted(); } finally { Dispose(); }
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}
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}
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// immutable, can share.
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class ThrottleFirstFrameTick : IObserver<long>
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{
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readonly ThrottleFirstFrame parent;
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public ThrottleFirstFrameTick(ThrottleFirstFrame parent)
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{
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this.parent = parent;
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}
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public void OnCompleted()
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{
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}
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public void OnError(Exception error)
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{
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}
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public void OnNext(long _)
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{
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lock (parent.gate)
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{
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parent.open = true;
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}
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}
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}
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}
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}
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}
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