UniRx 에셋 추가
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using System;
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using System.Collections;
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using System.Collections.Generic;
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namespace UniRx.Operators
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{
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internal class DelayFrameObservable<T> : OperatorObservableBase<T>
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{
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readonly IObservable<T> source;
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readonly int frameCount;
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readonly FrameCountType frameCountType;
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public DelayFrameObservable(IObservable<T> source, int frameCount, FrameCountType frameCountType)
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: base(source.IsRequiredSubscribeOnCurrentThread())
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{
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this.source = source;
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this.frameCount = frameCount;
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this.frameCountType = frameCountType;
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}
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protected override IDisposable SubscribeCore(IObserver<T> observer, IDisposable cancel)
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{
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return new DelayFrame(this, observer, cancel).Run();
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}
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class DelayFrame : OperatorObserverBase<T, T>
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{
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readonly DelayFrameObservable<T> parent;
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readonly object gate = new object();
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readonly QueuePool pool = new QueuePool();
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int runningEnumeratorCount;
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bool readyDrainEnumerator;
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bool running;
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IDisposable sourceSubscription;
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Queue<T> currentQueueReference;
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bool calledCompleted;
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bool hasError;
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Exception error;
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BooleanDisposable cancelationToken;
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public DelayFrame(DelayFrameObservable<T> parent, IObserver<T> observer, IDisposable cancel) : base(observer, cancel)
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{
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this.parent = parent;
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}
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public IDisposable Run()
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{
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cancelationToken = new BooleanDisposable();
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var _sourceSubscription = new SingleAssignmentDisposable();
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sourceSubscription = _sourceSubscription;
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_sourceSubscription.Disposable = parent.source.Subscribe(this);
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return StableCompositeDisposable.Create(cancelationToken, sourceSubscription);
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}
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IEnumerator DrainQueue(Queue<T> q, int frameCount)
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{
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lock (gate)
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{
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readyDrainEnumerator = false; // use next queue.
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running = false;
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}
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while (!cancelationToken.IsDisposed && frameCount-- != 0)
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{
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yield return null;
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}
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try
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{
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if (q != null)
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{
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while (q.Count > 0 && !hasError)
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{
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if (cancelationToken.IsDisposed) break;
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lock (gate)
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{
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running = true;
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}
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var value = q.Dequeue();
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observer.OnNext(value);
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lock (gate)
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{
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running = false;
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}
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}
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if (q.Count == 0)
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{
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pool.Return(q);
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}
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}
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if (hasError)
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{
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if (!cancelationToken.IsDisposed)
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{
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cancelationToken.Dispose();
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try { observer.OnError(error); } finally { Dispose(); }
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}
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}
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else if (calledCompleted)
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{
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lock (gate)
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{
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// not self only
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if (runningEnumeratorCount != 1) yield break;
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}
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if (!cancelationToken.IsDisposed)
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{
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cancelationToken.Dispose();
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try { observer.OnCompleted(); }
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finally { Dispose(); }
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}
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}
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}
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finally
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{
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lock (gate)
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{
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runningEnumeratorCount--;
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}
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}
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}
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public override void OnNext(T value)
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{
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if (cancelationToken.IsDisposed) return;
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Queue<T> targetQueue = null;
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lock (gate)
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{
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if (!readyDrainEnumerator)
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{
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readyDrainEnumerator = true;
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runningEnumeratorCount++;
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targetQueue = currentQueueReference = pool.Get();
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targetQueue.Enqueue(value);
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}
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else
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{
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if (currentQueueReference != null) // null - if doesn't start OnNext and start OnCompleted
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{
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currentQueueReference.Enqueue(value);
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}
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return;
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}
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}
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switch (parent.frameCountType)
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{
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case FrameCountType.Update:
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MainThreadDispatcher.StartUpdateMicroCoroutine(DrainQueue(targetQueue, parent.frameCount));
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break;
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case FrameCountType.FixedUpdate:
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MainThreadDispatcher.StartFixedUpdateMicroCoroutine(DrainQueue(targetQueue, parent.frameCount));
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break;
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case FrameCountType.EndOfFrame:
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MainThreadDispatcher.StartEndOfFrameMicroCoroutine(DrainQueue(targetQueue, parent.frameCount));
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break;
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default:
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throw new ArgumentException("Invalid FrameCountType:" + parent.frameCountType);
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}
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}
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public override void OnError(Exception error)
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{
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sourceSubscription.Dispose(); // stop subscription
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if (cancelationToken.IsDisposed) return;
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lock (gate)
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{
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if (running)
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{
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hasError = true;
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this.error = error;
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return;
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}
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}
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cancelationToken.Dispose();
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try { base.observer.OnError(error); } finally { Dispose(); }
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}
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public override void OnCompleted()
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{
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sourceSubscription.Dispose(); // stop subscription
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if (cancelationToken.IsDisposed) return;
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lock (gate)
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{
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calledCompleted = true;
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if (!readyDrainEnumerator)
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{
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readyDrainEnumerator = true;
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runningEnumeratorCount++;
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}
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else
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{
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return;
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}
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}
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switch (parent.frameCountType)
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{
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case FrameCountType.Update:
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MainThreadDispatcher.StartUpdateMicroCoroutine(DrainQueue(null, parent.frameCount));
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break;
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case FrameCountType.FixedUpdate:
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MainThreadDispatcher.StartFixedUpdateMicroCoroutine(DrainQueue(null, parent.frameCount));
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break;
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case FrameCountType.EndOfFrame:
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MainThreadDispatcher.StartEndOfFrameMicroCoroutine(DrainQueue(null, parent.frameCount));
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break;
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default:
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throw new ArgumentException("Invalid FrameCountType:" + parent.frameCountType);
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}
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}
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}
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class QueuePool
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{
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readonly object gate = new object();
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readonly Queue<Queue<T>> pool = new Queue<Queue<T>>(2);
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public Queue<T> Get()
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{
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lock (gate)
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{
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if (pool.Count == 0)
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{
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return new Queue<T>(2);
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}
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else
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{
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return pool.Dequeue();
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}
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}
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}
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public void Return(Queue<T> q)
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{
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lock (gate)
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{
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pool.Enqueue(q);
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}
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}
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}
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}
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}
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