UniRx 에셋 추가
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89
Gameton-06/Assets/Plugins/UniRx/Scripts/Operators/Range.cs
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89
Gameton-06/Assets/Plugins/UniRx/Scripts/Operators/Range.cs
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using System;
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namespace UniRx.Operators
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{
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internal class RangeObservable : OperatorObservableBase<int>
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{
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readonly int start;
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readonly int count;
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readonly IScheduler scheduler;
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public RangeObservable(int start, int count, IScheduler scheduler)
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: base(scheduler == Scheduler.CurrentThread)
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{
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if (count < 0) throw new ArgumentOutOfRangeException("count < 0");
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this.start = start;
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this.count = count;
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this.scheduler = scheduler;
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}
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protected override IDisposable SubscribeCore(IObserver<int> observer, IDisposable cancel)
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{
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observer = new Range(observer, cancel);
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if (scheduler == Scheduler.Immediate)
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{
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for (int i = 0; i < count; i++)
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{
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int v = start + i;
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observer.OnNext(v);
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}
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observer.OnCompleted();
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return Disposable.Empty;
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}
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else
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{
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var i = 0;
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return scheduler.Schedule((Action self) =>
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{
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if (i < count)
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{
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int v = start + i;
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observer.OnNext(v);
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i++;
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self();
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}
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else
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{
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observer.OnCompleted();
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}
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});
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}
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}
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class Range : OperatorObserverBase<int, int>
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{
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public Range(IObserver<int> observer, IDisposable cancel)
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: base(observer, cancel)
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{
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}
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public override void OnNext(int value)
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{
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try
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{
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base.observer.OnNext(value);
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}
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catch
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{
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Dispose();
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throw;
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}
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}
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public override void OnError(Exception error)
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{
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try { observer.OnError(error); }
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finally { Dispose(); }
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}
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public override void OnCompleted()
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{
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try { observer.OnCompleted(); }
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finally { Dispose(); }
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}
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}
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}
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}
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