From 88f170b3da858a59b80a21fac08dee5310cf9dfe Mon Sep 17 00:00:00 2001 From: "aube.lee" Date: Sun, 16 Feb 2025 15:30:28 +0900 Subject: [PATCH] =?UTF-8?q?docs:=20=ED=85=8C=EC=8A=A4=ED=8A=B8=EB=A5=BC=20?= =?UTF-8?q?=EC=9C=84=ED=95=9C=20=EC=BD=94=EB=93=9C=20fixme=20=EC=A3=BC?= =?UTF-8?q?=EC=84=9D=20=EC=B6=94=EA=B0=80?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Gameton-06/Assets/Gameton/Scripts/Character/PlayerDataManager.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Gameton-06/Assets/Gameton/Scripts/Character/PlayerDataManager.cs b/Gameton-06/Assets/Gameton/Scripts/Character/PlayerDataManager.cs index 7c9ac170..0aef4e7c 100644 --- a/Gameton-06/Assets/Gameton/Scripts/Character/PlayerDataManager.cs +++ b/Gameton-06/Assets/Gameton/Scripts/Character/PlayerDataManager.cs @@ -92,6 +92,7 @@ namespace TON if (characterId > -1) { player = playersData[characterId]; + // FIXME: 테스트를 위해 캐릭터 레벨 강제 적용함 player.level = 15; } else