From 82a4ce835906b68d0cb3dae9a6fb0c589f66a7cf Mon Sep 17 00:00:00 2001 From: Mingu Kim Date: Sat, 1 Mar 2025 22:10:48 +0900 Subject: [PATCH] =?UTF-8?q?=EC=9B=A8=EC=9D=B4=EB=B8=8C=20=EC=B5=9C?= =?UTF-8?q?=EC=A2=85=20=EC=99=84=EB=A3=8C=20=EC=8B=9C=20=EC=9B=A8=EC=9D=B4?= =?UTF-8?q?=EB=B8=8C=20=EC=B9=B4=EC=9A=B4=ED=8A=B8=20=EC=A0=95=EC=83=81=20?= =?UTF-8?q?=EC=A0=81=EC=9A=A9=EB=90=98=EB=8F=84=EB=A1=9D=20=EC=88=98?= =?UTF-8?q?=EC=A0=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Gameton-06/Assets/Gameton/Scripts/Monster/MonsterSpawner.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Gameton-06/Assets/Gameton/Scripts/Monster/MonsterSpawner.cs b/Gameton-06/Assets/Gameton/Scripts/Monster/MonsterSpawner.cs index 46d27790..0dea916a 100644 --- a/Gameton-06/Assets/Gameton/Scripts/Monster/MonsterSpawner.cs +++ b/Gameton-06/Assets/Gameton/Scripts/Monster/MonsterSpawner.cs @@ -292,6 +292,7 @@ namespace TON private void ShowGameEndUI() { SoundManager.instance.BgSoundPlay(null); + StageManager.Singleton.SetWaveData(currentWave); // 웨이브 정보 전달. UIManager.Show(UIList.GameWinUI); } }