From 7bd9249c0b2c8339675ea3664450a38d790f4f69 Mon Sep 17 00:00:00 2001 From: Mingu Kim Date: Thu, 13 Feb 2025 18:40:40 +0900 Subject: [PATCH] =?UTF-8?q?=EC=9C=A0=EB=8B=88=ED=8B=B0=EC=97=90=20?= =?UTF-8?q?=EA=B2=BD=EA=B3=A0=20=EB=AC=B8=EC=A0=9C=20=EC=88=98=EC=A0=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Gameton/Scenes/Personal Scenes/dev_mingu/Ingame.unity | 6 +++--- Gameton-06/Assets/Gameton/Scripts/Monster/MonsterBase.cs | 2 +- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Gameton-06/Assets/Gameton/Scenes/Personal Scenes/dev_mingu/Ingame.unity b/Gameton-06/Assets/Gameton/Scenes/Personal Scenes/dev_mingu/Ingame.unity index 66b02062..a2a6aefe 100644 --- a/Gameton-06/Assets/Gameton/Scenes/Personal Scenes/dev_mingu/Ingame.unity +++ b/Gameton-06/Assets/Gameton/Scenes/Personal Scenes/dev_mingu/Ingame.unity @@ -10515,7 +10515,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!114 &257363988 MonoBehaviour: m_ObjectHideFlags: 0 @@ -70740,7 +70740,7 @@ CircleCollider2D: m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} serializedVersion: 2 - m_Radius: 0.5 + m_Radius: 0.28 --- !u!114 &1949902141 MonoBehaviour: m_ObjectHideFlags: 0 @@ -76281,7 +76281,7 @@ CircleCollider2D: m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} serializedVersion: 2 - m_Radius: 1 + m_Radius: 0.44 --- !u!114 &2147245668 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/Gameton-06/Assets/Gameton/Scripts/Monster/MonsterBase.cs b/Gameton-06/Assets/Gameton/Scripts/Monster/MonsterBase.cs index eb52b660..cadceef0 100644 --- a/Gameton-06/Assets/Gameton/Scripts/Monster/MonsterBase.cs +++ b/Gameton-06/Assets/Gameton/Scripts/Monster/MonsterBase.cs @@ -163,7 +163,7 @@ namespace TON // 타겟을 공격하는 메서드 public void Attack(GameObject player) { - ChangeAnimationState(AniAttack); // 공격 애니메이션으로 변경 + // ChangeAnimationState(AniAttack); // 공격 애니메이션으로 변경 // 데미지 계산 (현재 임시 값) DamageCalculator damageCalculator = new DamageCalculator();