feat: 변경된 게임플레이 방식에 맞게 stageManager 수정
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@@ -52,7 +52,8 @@ namespace TON
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}
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SkillDataManager.Singleton.Initalize();
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StageManager.Singleton.StartStage(stageId);
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// StageManager.Singleton.StartStage(stageId);
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StageManager.Singleton.StartStage();
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UIManager.Show<IngameUI>(UIList.IngameUI);
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UIManager.Show<OptionUI>(UIList.OptionUI);
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UIManager.Show<ControllerUI>(UIList.ControllerUI);
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