# Conflicts:
#	Gameton-06/Assets/Gameton/Scripts/Character/CharacterBase.cs
This commit is contained in:
aube.lee committed 2025-03-02 15:53:43 +09:00
commit 54a7710875
3 files changed
+41 -16

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@@ -43,6 +43,7 @@ namespace TON
public AudioClip _attackSound;
public AudioClip _deathSound;
public AudioClip _hitSound;
public void Start()
{
@@ -283,6 +284,8 @@ namespace TON
OnHPChanged?.Invoke(currentHP, maxHP);
SoundManager.instance.SFXPlay("Hit", _hitSound);
// 체력이 0 아래로 떨어지고 현 상태가 IsAlive 일때만 동작하도록 함
if (currentHP <= 0f && prevHP > 0)
{