diff --git a/Gameton-06/Assets/Gameton/Scripts/Character/Heart/HeartDataManager.cs b/Gameton-06/Assets/Gameton/Scripts/Character/Heart/HeartDataManager.cs index 6ede5007..c446bac1 100644 --- a/Gameton-06/Assets/Gameton/Scripts/Character/Heart/HeartDataManager.cs +++ b/Gameton-06/Assets/Gameton/Scripts/Character/Heart/HeartDataManager.cs @@ -13,7 +13,7 @@ namespace TON private int characterId; public int maxHearts = 3; - public int heartRechargeTime = 600; + public int heartRechargeTime = 360; // 하트 충전 시간 6분 public int GetCurrentHearts() => currentHeartData.currentHearts; public DateTime GetLastHeartTime() => DateTime.Parse(currentHeartData.lastHeartTime); diff --git a/Gameton-06/Assets/Gameton/Scripts/Character/Heart/HeartSystem.cs b/Gameton-06/Assets/Gameton/Scripts/Character/Heart/HeartSystem.cs index 2da0468f..0598186f 100644 --- a/Gameton-06/Assets/Gameton/Scripts/Character/Heart/HeartSystem.cs +++ b/Gameton-06/Assets/Gameton/Scripts/Character/Heart/HeartSystem.cs @@ -39,7 +39,7 @@ namespace TON { if (HeartDataManager.Singleton.GetCurrentHearts() >= HeartDataManager.Singleton.maxHearts) { - timerText.text = "0:00"; + timerText.text = "6:00"; return; } @@ -52,7 +52,7 @@ namespace TON return; } - timerText.text = $"{timeLeft / 60:D2}:{timeLeft % 60:D2}"; // mm:ss 포맷 + timerText.text = $"{timeLeft / 60}:{timeLeft % 60:D2}"; // m:ss 포맷 } } } \ No newline at end of file diff --git a/Gameton-06/Assets/Gameton/Scripts/UI/LobbyUI_StagePage.cs b/Gameton-06/Assets/Gameton/Scripts/UI/LobbyUI_StagePage.cs index 40c22511..019cf3ab 100644 --- a/Gameton-06/Assets/Gameton/Scripts/UI/LobbyUI_StagePage.cs +++ b/Gameton-06/Assets/Gameton/Scripts/UI/LobbyUI_StagePage.cs @@ -23,6 +23,9 @@ namespace TON public string stageId; private SerializableDictionary bestStageClearDict = new SerializableDictionary(); + /// + /// 스테이지 1개 축소 및 게임 장르 변경으로 아래 메소드 사용하지 않음음 + /// public void Initalize(string stageId) { this.stageId = stageId;