스테이지 1 닿는 면 수정
This commit is contained in:
+56
-13
@@ -147,7 +147,11 @@ TextureImporter:
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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physicsShape: []
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physicsShape:
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- - {x: -7, y: 8}
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- {x: -7, y: -8}
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- {x: 8, y: -8}
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- {x: 8, y: 8}
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tessellationDetail: 0
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bones: []
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spriteID: 0a562136432151a40a22049f1e5b6929
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@@ -168,7 +172,11 @@ TextureImporter:
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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physicsShape: []
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physicsShape:
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- - {x: -8, y: 8}
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- {x: -8, y: -8}
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- {x: 8, y: -8}
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- {x: 8, y: 8}
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tessellationDetail: 0
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bones: []
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spriteID: 9483238fe4744f34d97d34ef0144f1ab
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@@ -211,8 +219,7 @@ TextureImporter:
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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physicsShape:
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- - {x: -1, y: -2}
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- {x: -8, y: -8}
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- - {x: -8, y: -8}
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- {x: 8, y: -8}
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- {x: 8, y: 0}
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tessellationDetail: 0
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@@ -235,7 +242,12 @@ TextureImporter:
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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physicsShape: []
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physicsShape:
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- - {x: -1, y: 5}
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- {x: -8, y: 0}
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- {x: -8, y: -8}
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- {x: 8, y: -8}
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- {x: 8, y: 8}
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tessellationDetail: 0
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bones: []
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spriteID: 0d76aa8c0d103ae4cb3dc768044716ca
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@@ -277,7 +289,12 @@ TextureImporter:
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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physicsShape: []
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physicsShape:
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- - {x: -8, y: 8}
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- {x: -8, y: -8}
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- {x: 8, y: -8}
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- {x: 8, y: -1}
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- {x: 1, y: 5}
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tessellationDetail: 0
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bones: []
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spriteID: 9265fdd962ced174ebf179a36cfe71f9
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@@ -298,7 +315,10 @@ TextureImporter:
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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physicsShape: []
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physicsShape:
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- - {x: -8, y: -1}
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- {x: -8, y: -8}
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- {x: 8, y: -8}
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tessellationDetail: 0
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bones: []
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spriteID: 352ec4902526b9e4c8b9f11f012cafc0
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@@ -424,7 +444,11 @@ TextureImporter:
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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physicsShape: []
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physicsShape:
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- - {x: -7, y: 8}
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- {x: -7, y: -8}
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- {x: 8, y: -8}
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- {x: 8, y: 8}
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tessellationDetail: 0
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bones: []
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spriteID: b5ea8f3e39c0f2f46af2faab83aebcdf
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@@ -466,7 +490,11 @@ TextureImporter:
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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physicsShape: []
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physicsShape:
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- - {x: -8, y: 8}
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- {x: -8, y: -8}
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- {x: 8, y: -8}
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- {x: 8, y: 8}
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tessellationDetail: 0
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bones: []
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spriteID: a82f8fb380a926c41901d6766641da66
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@@ -508,7 +536,11 @@ TextureImporter:
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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physicsShape: []
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physicsShape:
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- - {x: -8, y: 8}
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- {x: -8, y: -8}
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- {x: 6, y: -8}
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- {x: 6, y: 8}
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tessellationDetail: 0
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bones: []
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spriteID: 266e0ef9d1a02b4459392a358cb5e1a3
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@@ -529,7 +561,10 @@ TextureImporter:
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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physicsShape: []
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physicsShape:
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- - {x: -8, y: -8}
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- {x: 8, y: -8}
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- {x: 8, y: 8}
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tessellationDetail: 0
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bones: []
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spriteID: 179b55616c665b0489535a48124959f5
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@@ -655,7 +690,10 @@ TextureImporter:
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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physicsShape: []
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physicsShape:
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- - {x: -8, y: 8}
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- {x: -8, y: -8}
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- {x: 8, y: -8}
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tessellationDetail: 0
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bones: []
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spriteID: 52e1cb74edac5a74b866cbeb4fc6b61a
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@@ -1159,7 +1197,12 @@ TextureImporter:
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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physicsShape: []
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physicsShape:
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- - {x: -7, y: 8}
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- {x: -7, y: -1}
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- {x: 2, y: -8}
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- {x: 8, y: -8}
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- {x: 8, y: 8}
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tessellationDetail: 0
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bones: []
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spriteID: 379950cd2238bcb44adc5fd7972b6462
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