feat: 캐릭터 스펙 정보 서버에 저장하도록 변경
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@@ -51,7 +51,7 @@ namespace TON
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public void SetCurrentUserHeart()
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{
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characterId = PlayerPrefs.GetInt("SelectedPlayerIndex", -1);
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characterId = 0;
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if (characterId > -1 && heartDatas.Count > 0)
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{
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currentHeartData = heartDatas[characterId];
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