인게임 스킬 아이콘 정상 출력 되도록 수정

This commit is contained in:
Mingu Kim
2025-03-17 16:47:53 +09:00
parent d026e131ab
commit 0c593aeefa

View File

@@ -31,11 +31,12 @@ namespace TON
skillIcon.SetActive(true); skillIcon.SetActive(true);
// out 으로 받을 변수 초기화 if (AssetManager.Singleton.LoadSkillIcon(skillBase.SkillData.id, out Sprite loadedSkillImage))
Sprite loadedSkillImage = null; {
Assert.IsTrue(AssetManager.Singleton.LoadSkillIcon(skillBase.SkillData.id, out loadedSkillImage)); skillIcon.GetComponent<Image>().sprite = loadedSkillImage;
skillIcon.GetComponent<Image>().sprite = loadedSkillImage; lockImage.SetActive(false);
lockImage.SetActive(false); }
} }
private void OnSkillExecuted() private void OnSkillExecuted()